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Tuesday, October 18, 2005
 
Gamerhelp - Video Game FAQs, Tested Cheat Codes, Gaming Community and more
Gamerhelp - Video Game FAQs, Tested Cheat Codes, Gaming Community and more: "----------------------------------------- [6] Equip ----------------------------------------- 6a. Understanding location Like bags, each spot in your equip window has a numbered location. ___ ( )=======Zekryn=========[x] 0. Ammo |----------------------------| 1. Head |----------------------------| 2. Neck |[ 1] | | [10]| 3. Shoulders |[ 2] | | [ 6]| 4. Shirt |[ 3] | | [ 7]| 5. Chest |[15] | | [ 8]| 6. Waist |[ 5] | | [11]| 7. Legs |[ 4] | | [12]| 8. Feet |[19] | | [13]| 9. Wrist |[ 9] | | [14]| 10. Hands | ------------------ | 11. Finger | [16][17][18]<-[0] | 12. Finger |----------------------------| 13. Trinket [~~~] [~~~] [~~~] 14. Trinket 15. Back 16. Main Hand 17. Off Hand 18. Ranged Weapon 19. Tabard 6b Putting Location to Use /script PickupInventoryItem(#); This is best paired with the bag use. The script above will equip whatever is on your mouse to the item selected. For example we're using a Sword and have an axe in our backpack (location 0,1). Looking back, we can take: /script PickupContainerItem(#,#); <- put in item location, 0,1 /script PickupInventoryItem(#); <- put in equip location, 16 Now we have: /script PickupContainerItem(0,1) /script PickupInventoryItem(16); Now when we press this macro, it'll replace our sword with the axe. The sword will be placed where our axe was, so if we press it again, our axe will be replaced with the sword!"


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