Genral Web Comments
Thursday, February 23, 2006
Free Software Magazine - 64 Studio
Free Software Magazine - 64 Studio: "64 Studio
Building a native 64-bit creative distribution
By Daniel James
Creative computer applications are a niche, and a relatively small one at that. Even brand-leading proprietary software companies like Steinberg, the developers of the long-established Cubase music sequencer, have been recently bought out. Consolidation in the creative application market has seen Adobe buy Syntrillium, who created Cool Edit, Avid buy Digidesign and Apple buy Logic—and there are plenty of other examples. What this means is that a handful of multinational companies could now effectively monopolise the gateway to creative expression, at least as far as computers are concerned. This might not be an issue if it were not for the wide proliferation of powerful, general purpose computer hardware in the first world.
In addition, the internet, and by extension the personal computer, are now the principal channel for distribution of creative works in many fields. Proprietary tools on the creative desktop mean proprietary formats will dominate the internet, now that it is no longer a purely textual medium. The landscape today for “industry standard” creative software on the proprietary platforms looks a bit like this:"
